Mission 1
Primary Objectives:
Relic + Crusade (4 objectives) Each Objective worth 3 Vp, Relic
worth 5 VP Relic is fixed start in center of table each player places 2
objectives following the rules in the 40k rule book for objective placement.
Secondary
Objectives : Slay the Warlord
1VP, Line Breaker 1 Vp, First Blood 1 VP
Deployment:
Dawn of War
Mission Special
Rules: Night Fighting, Mysterious Objectives
Mission 2
Primary Objectives:
Primary Objectives:
Scouring + Purge the Alien, Fast attack will not counts
as extra VPs for this mission
Secondary
Objectives : Slay the Warlord
1VP, Line Breaker 1 Vp, First Blood 1 VP
Deployment:
Dawn of War
Mission Special
Rules: Night Fighting
Objective
Placement: Place Relic and Emporer’s Will objectives as detailed in the 40k
Rulebook.
Mission 3
Primary Objectives:
Crusade + Emperor’s Will-neutral objectives worth
3, Emperor’s Will objectives worth 4.
Secondary
Objectives : Slay the Warlord
1VP, Line Breaker 1 Vp, First Blood 1 VP
Deployment:
Vanguard
Objective
Placement: Choose table halves then place 3 Objectives on
Center line as shown Then each player Places one objective in according to the
rules of Emperor’s Will.
Mission Special
Rules: Night Fighting, Mysterious
Objectives ( Players may re-roll the result of the mysterious objective
that they place for Emperor’s will.)
Mission 4
Primary Objectives: Crusade (3 points each) + Purge the Alien: 5 Objectives, center
objective fixed as shown, each player places 2 objectives each + 1 VP for each
enemy unit destroyed.
Secondary
Objectives : Slay the Warlord
1VP, Line Breaker 1 Vp, First Blood 1 VP
Deployment:
Vanguard
Mission Special
Rules: Night Fighting, Mysterious Objectives
Mission 5
Primary Objectives:
Scouring + Cleanse and Control- Place objectives as shown. Do
not score extra VPs for killing Fast attack in this mission. Each Player Draws 3 tactical objectives on
the first turn, if at the start of a player’s turn he/she has less than 3
tactical objectives generate new objectives until you reach 3
Secondary
Objectives : Slay the Warlord
1VP, Line Breaker 1 Vp, First Blood 1 VP
Deployment:
Hammer and Anvil
Mission Special
Rules: Night
Fighting, Mysterious objectives, Tactical Objectives.
Mulligan – If a player draws an objective he/she cannot
complete (kill a flyer when your opponent has none.) they immediately discard
that objective and draw a new objective. In addition each player may discard
their opening hand of objectives for 3 new objectives this is done after
impossible objectives are discarded.
Fixed Value = Any reference to a D3 on a tactical objective is
always equal to 2.
Equal Opportunity = For Annihilation type objectives score the points
for the objective during either player turn if the objective is achieved. i.e.
Witch Hunter would now read Score 1 Victory point at the end of the turn if at
least one enemy unit with the psyker, Psychic pilot or Brother hood of psykers
special rule was completely destroyed during this turn.
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